
Glazyr
7.35ms Perception. 99% Fewer Tokens.
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About Glazyr
Standard agents are bottlenecked by a "Serialization Tax"—the slow, expensive process of capturing and encoding screenshots. Glazyr Viz is a high-performance Chromium fork that provides agents with direct, raw memory access to the frame buffer. The Metrics that Matter: 7.35ms Perception: Sub-10ms latency floor via the vision.json schema. 99% Token Savings: Stop sending megabytes of image data; send structured vision coordinates. Zero-Jitter: Synchronous frame access directly from the Chromium Viz subsystem. Agentic Commerce: Native x402 protocol support for USDC settlement on Base Mainnet. Built for engineers moving past "toy" automations into production-scale agentic infrastructure. Powered by MAGNETAR SENTIENT L.L.C. Build fast. Stop serializing.
Product Updates (2)
Glazyr Freemium Launch: 7.35ms Zero-Copy Vision & 100% Token Savings
We just migrated Glazyr Viz to a robust Big Iron GCP cluster and transitioned to a Gated Freemium model. To celebrate, we are granting **10,000 free frames** to every developer who authenticates! **Performance Recap:** - **Zero-Copy Vision:** 7.35ms latency via POSIX Shared Memory (SHM) - **Token Efficiency:** 100% savings on base64 image payload tokens - **Throughput:** 35.9 MB/s DMA transfer at 12-15 FPS - **Benchmark:** 100% success rate on the WebVoyager-Patch benchmark You can now pipe sub-16ms cognitive pulses directly into your agent loops without the heavy serialization tax of traditional VLMs.
Comments (2)
Glazyr Viz: Transitioning to "Beta Free" + 1M Vision Frame Grant
We're officially moving Glazyr Viz into a "Beta Free" state. What's changing: - $0 Pricing: All vision tool gates have been disabled. Chromium compositor access is now free for all testers. - 1M Frame Grant: New and existing accounts have been credited with 1 million vision frames to stress-test the zero-copy pipeline. - Unlimited Hardware Speed: We've optimized the DMA shared-memory path to hit 7.35ms perception latency on consumer-grade hardware. We're building this in public to prove that agentic vision doesn't have to be expensive or slow. If you're building local agents or working with VLMs, come burn some frames and let us know where the bottlenecks are. Try it here: https://glazyr.com
Comments (1)
We built Glazyr Viz because screenshots are the 'dial-up' of agentic sight. We're hitting 7.35ms latency and 99% token savings by pulling coordinates directly from the GPU. AMA about the vision.json s