Remoc

Remoc

Rust RPC with first-class remote channels and objects

surban
@surban
Published on Nov 3, 2026
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Install cargo add remoc
API docs docs.rs

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About Remoc

Remoc is a Rust RPC framework where calls can pass typed channels and remote objects that remain usable after they return. It allows for complex communication patterns over a single connection by maintaining the usability of passed channels and objects beyond the initial call duration. Over a single underlying transport, such as TCP or TLS, it provides: - calling of trait methods on a remote object (RPC) and of remote functions, - multiple channels of different types like MPSC, oneshot, watch, etc., - remote synchronization primitives, - remotely observable collections. Remoc is written in 100% safe Rust, builds upon Tokio, and uses Serde with the compact, forward- and backward-compatible Postbag binary codec. Remoc does not depend on any particular transport type, so it serves for inter-process communication over a UNIX socket or pipe as well as over the network.

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